Final Frontier Roleplay Developer Server (FFRPDS)

United States · Standalone · cfx.re/join/z4mozd · Not currently listed
default

0 / 10

Players now

0

24h peak

0

24h average

0

Upvote power

Players over the last 24 hours

Hourly average

Nothing to chart yet. This fills in once we have taken a few readings.

When to play

Average by hour of day, last 14 days

Final Frontier Roleplay Developer Server (FFRPDS)
Emptiest Busiest Hours are UTC

Busiest around 14:00 UTC, emptiest around 15:00 UTC. Times are UTC. This server's players are spread across more than one country, so a single shared clock is the only way the numbers mean the same thing to everyone reading them.

Population integrity

Not enough data yet

We have not watched this server for long enough to say.

Times we checked
0
Times the count changed
0
Lowest in 24h
0
Score
—

Servers report their own player counts, so what we can measure is how that number behaves over a day rather than whether it is true. A genuinely full server with a queue barely moves either, and is shown as exactly that.

What it runs

Resources
272
Game type
Freeroam
Map
—
Locale
en-US
bob74_ipl WarMenu
Build
FXServer-master SERVER v1.0.0.32561 win32
First seen
16 Aug 2026
Last seen
5 days ago
Fill
0%

What has changed here

Industry-wide →
Final Frontier Roleplay Developer Server (FFRPDS) 0 players
Added xx-car-mram xx-pac-chevrolet xx-pac-ford xx-pac-mazda
Final Frontier Roleplay Developer Server (FFRPDS) 0 players
Added ffrp xx-car-04imprez3
Removed pma-voice scully_radio2 ucrp xx-car-mram xx-pac-chevrolet xx-pac-ford xx-pac-mazda
Final Frontier Roleplay Developer Server (FFRPDS) 0 players
Added 25hoerb dchallengerhellcat
Removed 23silvdot

What this server has added or removed since we last looked. Resources normally only change when a server restarts, so a quiet list here means a stable setup rather than nothing being tracked.

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This page is built from the public Cfx.re server list. It is not operated by, endorsed by or affiliated with this server's owner. Player names and identifiers are never read or stored — only the count the server advertises. Browse more servers in United States, more Standalone servers, or the whole FiveM ecosystem.

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